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Clayhem - Character

Whilst working at Nascent Games I had worked on an unreleased IP called "Clayhem" a physics based brawler, where the characters are all made of clay and can crush, squash and wack each other and absorb their opponents to gain size.

I was responsible for the overall character designs, models, cosmetics, textures, rigs, and animations in the game.

Main clay character base.

Main clay character base.

Clayhem Key Art that features various cosmetics whilst showing off mechanics and gameplay.

Clayhem Key Art that features various cosmetics whilst showing off mechanics and gameplay.

Clayhem Key Art that features various cosmetics whilst showing off mechanics and gameplay.

Clayhem Key Art that features various cosmetics whilst showing off mechanics and gameplay.

Clayhem Key Art that features various cosmetics whilst showing off mechanics and gameplay.

Clayhem Key Art that features various cosmetics whilst showing off mechanics and gameplay.

A small showcase of some of the cosmetics I made.

A small silly animation I made as promo/social stuff.